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- #COMMAND CONQUER GENERALS ZERO HOUR MOD UNUSED CONTENT UPGRADE#
- #COMMAND CONQUER GENERALS ZERO HOUR MOD UNUSED CONTENT FULL#
- #COMMAND CONQUER GENERALS ZERO HOUR MOD UNUSED CONTENT MODS#
- #COMMAND CONQUER GENERALS ZERO HOUR MOD UNUSED CONTENT CODE#
The Laser Cannon was a planned version of the Particle Cannon for Laser General. None of these can be found in the game due to time constraints. Such units include the Laser Ranger, the Laser Humvee (with upgradable Laser Gun), the Laser Paladin, the Laser Stealth Fighter, the Laser Comanche, and even the hero unit Colonel Burton was supposed to come in a laser variety. However, unused voices suggest there were way more laser units planned which were never implemented. Surprisingly, despite being the Laser General he has only one real laser unit at his disposal (the Laser Crusader).
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The left one is probably unused because you can't really recognize the aircraft in that picture due to the side view. There are two selection pictures of the B2 Carpet Bombing special power in the game, but only the right one is used. This suggests that originally the Tank Drop was supposed to go to America, but since it does not really fit any of the factions, it may be either a relic of the prototype (which had an American Tank General), or a sign that the developers wanted to resurrect this idea for the expansion pack. On top of that, they depict American Crusader tanks, rather than Chinese Battlemaster tanks. The selection pictures of the Tank Drop of the Chinese Tank General are found in the file where the American selection pictures are stored. But not only does the wake move in the wrong direction, but planes cannot land on moving objects due to game engine bugs, which forced the developers to make the aircraft carrier a static building. The American Aircraft Carrier, which normally only appears in the second American mission (but can be placed on custom maps via Worldbuilder) has unused wakes which would be used when the aircraft carrier is moving. Note also that in the Worldbuilder, the American Command Center appears without the radar dish, even though you never see it like this in the game.
#COMMAND CONQUER GENERALS ZERO HOUR MOD UNUSED CONTENT UPGRADE#
However, you may have been required to purchase the radar upgrade yourself at some point in game development. This is unused because America starts with radar at all times. The American Command Center has an unused animation which shows the radar dish building up, like if you purchased the radar upgrade. The Biohazard Tech would have also been very redundant to the Ambulance, which also cleans up hazards. Because the Biohazard Tech is set to be untrainable in the game code, this button does not appear in the game. There is an entry in the barracks' command set which would allow the Biohazard Tech to be trained by the American faction.
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The second issue is that the Biohazard Tech itself does not actually use these sounds - he is completely mute.
#COMMAND CONQUER GENERALS ZERO HOUR MOD UNUSED CONTENT CODE#
The main problem with this is that you're never able to build one in-game - the Biohazard Tech only appears in one mission, and the code makes sure only the opposing player is able to build the Biohazard Tech.
#COMMAND CONQUER GENERALS ZERO HOUR MOD UNUSED CONTENT FULL#
The Biohazard Tech has a full sound set for itself. There are other unused sounds, like "Spectre is nearing the target area" which are equally unused. If you click somewhere after it has bombarded the area but before it leaves the map, it will respond with move voices but not do anything. It seems like the Spectre Gunship used to work like a normal unit at first.
#COMMAND CONQUER GENERALS ZERO HOUR MOD UNUSED CONTENT MODS#
No Generals' Challenge map exists for him and his actual faction design is unknown, although he has been recreated in several mods including the popular "Shockwave." Notably, the picture that is commonly passed off as his portrait is not in fact the one used in the development of Zero Hour. America, General and Vanilla General IronsideĪnother American general that was intended to appear in the Generals' Challenge, Ironside has a complete sound set and may have been an American "boss" general analogous to General Leang.
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